Core Focus

I specialise in UI, tooling, and optimisation, while still working on gameplay systems when needed.

  • UI systems and user-facing workflows
  • Tooling that helps teams create and iterate content faster
  • Profiling and optimisation for stable performance
  • Clear documentation and strong cross-discipline communication

How I Work

I work closely with different disciplines, keep people in the loop on progress, and make sure systems and tools are built as envisioned while offering practical alternatives when useful.

  • Clear communication within team and across disciplines
  • Experience mentoring junior team members
  • Long-term system thinking with reusable, extendable foundations
  • Strong debugging and profiling habits with focus on code quality

Let's Build Something Great

Open to discussing game development roles and collaborative projects.