GAME PROJECT
Powerwash Simulator 2
Worked across UI and tools on a released title, including dirt painter, localisation, drone view, and game data editor support, while updates continue.
UNITY / C# / MULTI-PLATFORM
I specialise in UI, tooling, and optimisation, while building gameplay systems and collaborating closely across design, art, and production.
GAME PROJECT
Worked across UI and tools on a released title, including dirt painter, localisation, drone view, and game data editor support, while updates continue.
GAME PROJECT
Worked across combat, metagame systems, and UI, including special moves, upgrade systems, and full menu/shop/unlock/lore flows.
GAME PROJECT
Solo action-RPG project with full systems ownership, including a custom animation system that improved combat iteration and visual feedback.
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01
Specialised in UI and tools, while still building gameplay systems when a project needs it.
02
Code quality, maintainability, and practical delivery under deadlines.
03
Strong communication with design, art, QA, and production teams.