Dungeon Caster

During my second internship period I did a small gamejam of about 3 days, the result was Dungeon Caster. A mobile game where you have to swipe patterns to cast spells. Every enemy has a weakness and using the correct spell on the right enemy can cause massive damage. Players can unlock new spells by earning stars. There are 6 levels in total in Dungeon Caster.

Dungeon Caster was made in the Unity Engine and C# and was programmed fully by me.

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