A Knight's Betrayal is a game that puts friends in a team at first but then pits them against each other. Players can choose between 3 different characters : Warrior, Commander and Knight, each with their own attacks and special ability.
The goal is to survive as long as possible together and upgrade your character to become as powerful as possible. If a player dies they will return every wave as a sort of boss enemy that grows stronger every round to try and take out the other players, once all the players have died and have been "converted" to the other side the game ends and the player with the biggest amount of total gold gained wins the game.
There are 4 maps of which 3 have to be unlocked by reaching a certain wave in the previous map.
This was one of the biggest games I've worked on and was also born from a concept I made during my internship.
A Knight's Betrayal is playable on PC with up to 4 players (Controller required) and was made in C# and Unity.